Welcome to my website! I do a little set dressing, sketching, painting, matchmoving, lo-poly modeling, texturing, hair/fur, and animation. See my latest ENVIRONMENT LAYOUT REEL and TRACKING/MATCHMOVING REEL below.
SHOT BREAKDOWN
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1.) Hop
- placed/animated chocolate bunny conveyors near gumball machines
- placed candy striped chick-operated cranes
2.) Hop
- placed/animated chocolate bunny conveyors near gumball machines
- placed candy striped chick-operated cranes
- placed/animated basket conveyor belts and their supports near ceiling
- placed ceiling light fixtures
3.) Hop
- placed/animated basket conveyor belts and their supports near ceiling
- placed ceiling light fixtures
4.) Hop
- placed/animated basket conveyor belts and their supports near ceiling
- placed ceiling light fixtures
5.) Life of Pi
- placed seaweed vines on underside of island edge (underwater)
6.) Life of Pi
- placed background tree vines on upper left of screen
7.) Life of Pi
- placed moss/seaweed/vines/fish bones in and around pools
8.) Life of Pi
- placed ground moss
- readjusted and trimmed tree vines
9.) Life of Pi
- placed ground moss
- placed seaweed vines on underside of island edge (underwater)
Here is my TRACKING/MATCHMOVING REEL.
Shot Breakdown:
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1. Pyramid/UFO - preview in Matchmover; comp in Maya
2. Apollo - preview in Syntheyes; comp in Maya
3. Red Truck - preview in Syntheyes; comp in Maya
4. Front Lobby - preview in Syntheyes; comp in Maya
5. Waiting Greenscreen - preview in Syntheyes; comp in Maya, chroma key in After Effects
6. Bluescreen Woods - preview in Syntheyes; comp in Maya, chroma key in After Effects
I recently did this art test for Telltale Games. I had about a week to do it. T'was fun :)