Jessica Papstein Online Portfolio

Welcome to my website!  I do a little set dressing, sketching, painting, matchmoving, lo-poly modeling, texturing, hair/fur, and animation.  See my latest ENVIRONMENT LAYOUT REEL and TRACKING/MATCHMOVING REEL below.

SHOT BREAKDOWN
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1.)  Hop
      - placed/animated chocolate bunny conveyors near gumball machines
      - placed candy striped chick-operated cranes

2.)  Hop
      - placed/animated chocolate bunny conveyors near gumball machines
      - placed candy striped chick-operated cranes
      - placed/animated basket conveyor belts and their supports near ceiling
      - placed ceiling light fixtures

3.)  Hop
      - placed/animated basket conveyor belts and their supports near ceiling
      - placed ceiling light fixtures

4.)  Hop
      - placed/animated basket conveyor belts and their supports near ceiling
      - placed ceiling light fixtures

5.)  Life of Pi
      - placed seaweed vines on underside of island edge (underwater)

6.)  Life of Pi
      - placed background tree vines on upper left of screen

7.)  Life of Pi
      - placed moss/seaweed/vines/fish bones in and around pools

8.)  Life of Pi
      - placed ground moss
      - readjusted and trimmed tree vines

9.)  Life of Pi
      - placed ground moss
      - placed seaweed vines on underside of island edge (underwater)

Here is my TRACKING/MATCHMOVING REEL.

Shot Breakdown:

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1.  Pyramid/UFO - preview in Matchmover; comp in Maya

 

2.  Apollo - preview in Syntheyes; comp in Maya

 

3.  Red Truck - preview in Syntheyes; comp in Maya

 

4.  Front Lobby - preview in Syntheyes; comp in Maya

 

5.  Waiting Greenscreen - preview in Syntheyes; comp in Maya, chroma key in After Effects

 

6.  Bluescreen Woods - preview in Syntheyes; comp in Maya, chroma key in After Effects

I recently did this art test for Telltale Games.  I had about a week to do it.  T'was fun  :)

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© Jessica Papstein